Node Editor
Figma-style direct manipulation of any Bezier path in your design. Drag anchor points, adjust handles, add/remove nodes — the stitches re-tessellate live as you edit.
Enter the editor
Select a Bezier-based block → Properties panel → Düğümleri düzenle (Edit nodes). The path overlay appears with:
- Anchor points — square handles at each node
- Bezier handles — circular handles for curve tangents
- Add point — double-click on the path between two anchors
- Remove point — select an anchor + press
Delete
What you can do
- Drag any anchor to reshape the path
- Drag a Bezier handle to change curve tangent
- Convert sharp corner ↔ smooth curve via the right-click context menu
- Multi-select anchors with
Shift+clickor marquee-drag - Mirror handles by holding
Altwhile dragging
Exit
Escape or click outside the overlay. The edit commits to the design's draft path and re-tessellates the underlying stitches.
Notes
- Node Editor edits the Bezier path. The underlying BlockOrigin (lettering, fill type, density settings) is preserved — only the geometry changes.
- For complex paths (50+ nodes), the live tessellation may pause during drag and snap on release. Drop the density temporarily if you need smoother feedback.
- Available on Starter and up.