Node Editor

Figma-style direct manipulation of any Bezier path in your design. Drag anchor points, adjust handles, add/remove nodes — the stitches re-tessellate live as you edit.

Enter the editor

Select a Bezier-based block → Properties panel → Düğümleri düzenle (Edit nodes). The path overlay appears with:

  • Anchor points — square handles at each node
  • Bezier handles — circular handles for curve tangents
  • Add point — double-click on the path between two anchors
  • Remove point — select an anchor + press Delete

What you can do

  • Drag any anchor to reshape the path
  • Drag a Bezier handle to change curve tangent
  • Convert sharp corner ↔ smooth curve via the right-click context menu
  • Multi-select anchors with Shift+click or marquee-drag
  • Mirror handles by holding Alt while dragging

Exit

Escape or click outside the overlay. The edit commits to the design's draft path and re-tessellates the underlying stitches.

Notes

  • Node Editor edits the Bezier path. The underlying BlockOrigin (lettering, fill type, density settings) is preserved — only the geometry changes.
  • For complex paths (50+ nodes), the live tessellation may pause during drag and snap on release. Drop the density temporarily if you need smoother feedback.
  • Available on Starter and up.